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A long time coming, free rigging script for Maya..

polycounter lvl 9
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Flynny polycounter lvl 9
It's been a long time since I gave back to this community ( the last time I was really here was waaaay before we had an animation section!).

In all that time I've progressed technically, in my day to day jobs I've been needing to create quick and simple hybrid rigs that could be humanoid, quadrupeds or just straight up odd.. Most of the free tools out their are essentially humanoid only or bolted on extras.

So I set myself the challenge a loooong time ago to learn how to make my own rigging tool that was more akin to Lego, you can use it to create some of the oddest rigs you can think up, they dont even have to be characters, mechanical rigs, organic, limbs or not.. doesnt matter.

I'm going to release the version I have as is, no support, no wiki, just a simple timelapse video to get the ball rolling and later if theres enough interest I'll update with support and files as I'm moving essentially onto version 2 but I know some of you guys are struggling for tools so here goes!

Rigs possible with my python script.. average of about a few hours, mostly creating nice looking controls..
https://vimeo.com/121486288 

Simple timelapse video explaining features and a few bits more..
https://vimeo.com/121613195

And the python script, copy paste the whole thing into a maya python script window and save/run..
http://pastebin.com/6mAryuuq

Let me know thoughts ideas and rigs you've created, all the best guys! (ps I'll happily take donations as I work on the next iteration ha!)


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