Allegorithmic, are you going to support Linux? I loved using Substance Designer
Yes we are currently working hard on both Painter and Designer for Linux.
Krita also has no heightmap to normal map filter, so you have to do that
in Blender instead with a plane and a displacement modifier.
(Personally I never liked the results of these filters except for
Knald--I prefer to make the image tilable if necessary, adjust the
image's values a bit, use it as a displacement map, and then sculpt over
it a little as needed which gives much better results IMO.)
I also really enjoy the popup palette and often wonder why we can't have something similar in Zbrush or Photoshop.
You mean this? (Photoshop)
Keep the RMB down and you can leave the ALT+CTRL+SHIFT, if you want to change the HUE value, press and keep it pressed the Spacebar to lock the colour circular manipulator in position.
Well, sure, but it doesn't change brush presets now does it?
Obviously not, right click does that.
That normalmap plugin looks like it could be handy but I like the
results I get from a displacement modifier + multires sculpting in
Blender. It takes more time and situationally it is still useful to use
that plugin or Awesomebump (a Crazybump knockoff that runs natively on
Doesn't Blender have a node to generate normal maps from a picture?
Last time I tried AwesomeBump, it froze my Windows, I have to try it on Linux but since it's GPU driven I doubt it will work on a VM, at least they had the decency of making it in Qt.