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Displacement Spikes Frustrations

CreativeSheep
polycounter lvl 8
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CreativeSheep polycounter lvl 8
Anyone experience spikes in their displacement; especially around areas where there it is tight, similar to a lip of a can, or bottle ?

In the following image; you'll see there are bright areas, white spots, those bright areas \ white spots are the areas causing me grief when rendering with displacements, would simply painting them out work, anyone know of any technique or is it simple, as mentioned, painting them out ?

I want to do it precisely as to not effect the other areas, if precise is even possible ?

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