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Limb topology on carapaced creature

KeeKee
polycounter lvl 6
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KeeKee polycounter lvl 6
Hi, this is my first time posting here. This is a creature I am doing as part of a school project. He is Evolve inspired and would fit in as the final state of his evolution as a big playable monster. I am currently trying to figure out his topology along the limb joints. He has carapace all over his body, so I want to maintain the form along those plates, but still be able to make the flesh behind the knee bend naturally. This is the creature I am working on.
Front.jpg
Side.jpg

And this is what I have done with his knee and ankle joint.
Knee1.png
Knee2.png

I have seen different examples of topology for elbows and knees, but I haven't been able to find anything with this kind.
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