3D Coat auto-topology not working

polycounter lvl 4
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Deadly Nightshade polycounter lvl 4
It seems that whatever I do, I cant get the auto-retopology in 3D Coat to work.
I´ve turned off symmetry, I´ve added edge flow guides, I´ve painted the mesh edges with the density modulator. Also I´ve tried both 0.0 and 1.0 on the Auto-density influence multiplier and played around with the other settings at the start of the wizard. But every time I get the same results: a uniform distribution of faces.

1zx4okp.jpg
2a5apk.jpg

What am I missing?

Also, once hitting ENTER in the wizard, it´s no longer possible to do a auto-retopo. Using undo or reverting to a saved retopo state seems to break this functionality.
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