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Texturing for Video Rendering

Hello,

Whats the best way for texturing a mountain that's supposed to be used for a corporate video. (Rendering with V-Ray, Mental Ray).

And with a polygon limit of 200k would it look realistic when you get close to it?

"When close up (flying over) we need the rock to still look detailed" said the client. What size it has to be to look realistic?

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