Home 3D Art Showcase & Critiques

Bastard Sword

polycounter lvl 8
Offline / Send Message
Maxilator polycounter lvl 8
Hey, I did a fast sword project yesterday and made two alternate versions, Which do you prefer and do you have any other critique that could improve the swords?

axOS8Wu.png

zjTFXOU.png

mwEVA8f.jpg

tSs10q3.jpg

Replies

  • Maxilator
    Options
    Offline / Send Message
    Maxilator polycounter lvl 8
    Some renders against a wall:

    z3ZcUBc.jpg

    yo49whM.jpg
  • Robert_H
    Options
    Offline / Send Message
    I prefer the one that has been curved, I think it just looks more styled, apart from that I think they both look brilliant!
  • Kebab
    Options
    Offline / Send Message
    I'd take the straight one - gives better protection to your hands. :)

    Both of em look great. What I'd change is the blade texture:
    There's an odd polishing line where the blade is attached to the handle, right at the edge where it meets the Cross-guard - swords are polished when it's still disassembled- this wouln't happen. Dirt and stuff can gather there from the blades oil when pulled in and out of the scabbard but apart from that there's no difference to quality of the polish in the blade itself.
    The scratches make the texture look worse, especially considering how pristine the leathering on the handle and how shiny the handguard and pommel are. I think the model would benefit from a "fresh from the forge" -look.
    The vertical lines in the blade itself are too deep in your normal- it should be more shallow and dense. Also looking at it closely I think I can see some iron grains that come out of the normal rather than having been carved to it by wear.

    Metal color is too silvery in the blade as well - more accurate color is closer to the color of the metal in the cross-guard and pommel - perhaps hint darker.

    If you are going with more worn look I'd go with a normal that has been toned down a lot for the blade and give the leather in the grip some sweat stains. Also a bit of lost polish and hint of rust to the pommel and cross guard. :)
  • Maxilator
    Options
    Offline / Send Message
    Maxilator polycounter lvl 8
    Thanks for the reply, I took what you said into consideration and made some adjustments. The smudge on the very beginning of the blade was based on the fact that as the assembly of the blade looses compression (wooden handle shrinks after pressure) the guard often times starts to wiggle and hence scratching the bottom of the blade as it bumps around until the tang is resecured, but yeah, I totally overdid it. The fact that the leather is less worn is based on that it can be replaced way more easily than the blade and therefore has been rewrapped whilst the blade has accumulated damage without being regrinded or replaced (except for the edge which has been sharpened), but i reduced the intencity of the bumps as you said because it simply looks more cohesive that way!

    vXSwX8L.jpg
    6FMWHKk.jpg
    okboidl.jpg
    J1WJnCx.jpg
  • Maxilator
    Options
    Offline / Send Message
    Maxilator polycounter lvl 8
    Started working on another sword so I thought I might as well post it here. This time it's a sword based on a real model, the The Knecht Kriegsmesser, http://www.albion-swords.com/swords/albion/nextgen/knecht-photos.htm. I am just about to make the low poly.

    CgB8TCi.png

    liWo5Wi.png

    ccAmZM1.png
Sign In or Register to comment.