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Help. Instancing or referencing a node within a graph

polycounter lvl 12
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BARDLER polycounter lvl 12
I was wondering if there way to instance or reference a node within the graph. I know a can create a separate graph with an input and output, and then bring that into my graph, but it seems like a pointless extra graph for such a small task.

Here is what I have.
7muWXAg.jpg

I need those tile generators to always be the same, but I need two of them for the two different shapes I have. Is there a way I can just link those together right in my graph so whatever I change in one will change in the other? Or do I need to make a separate graph for that and then bring that into this graph?

Thanks!

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  • Twister3
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    Twister3 polycounter lvl 12
    You could define a parameter for TileX and TileY and plug it into both TileGenerator-Nodes. With this you have the ability to change both simultaneously.

    There might be a better solution I don't know. I'm quite new to Substance myself.
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