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How to retopologize and bake a confusing or complicated shape (guide)

polycounter lvl 8
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dirigible polycounter lvl 8
Hey, guys. I recently had to make a low poly bandana out of a cloth simulation. I spent a while scratching my head at how I was going to retopologize and bake something that was folding over itself with tons of wrinkles, before I came up with this method. Hope it helps someone else out there.

Software used: Maya, XNormal

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