Home 3D Art Showcase & Critiques

[ UE4 ] Arch Vis - Moffett Gateway

polycounter lvl 9
Offline / Send Message
serriffe polycounter lvl 9
Hello folks just wanted to share what my team has been working on these past months in Architectural Visualization sector. As as always C and C are welcome and questions if any - feel free :]

[vv]123646622[/vv]

Replies

  • Phong
    Options
    Offline / Send Message
    Phong polycounter lvl 3
    Id watch the DOF. You have a few scenes where 1/2 the screen is blurred out, which is really distracting. Maybe add a few cards for the grass as well? You have all this nice foliage with bushes and trees that look really nice then the grass is just flat. Other than that it looks real nice :)
  • xxroxx
    Options
    Offline / Send Message
    xxroxx polycounter lvl 3
    Yeah, DOF definitely is overdone. Lighting however, is looking incredible!
  • chriszuko
    Options
    Offline / Send Message
    chriszuko polycounter lvl 12
    Yup add a third here to the DOF. Tone that back and it will look solid!
  • serriffe
    Options
    Offline / Send Message
    serriffe polycounter lvl 9
    Phong wrote: »
    Id watch the DOF. You have a few scenes where 1/2 the screen is blurred out, which is really distracting. Maybe add a few cards for the grass as well? You have all this nice foliage with bushes and trees that look really nice then the grass is just flat. Other than that it looks real nice :)

    haha- yeah, I think we just got excited with DOF- cause it's actually in real time :D but well noted. As for the grass- we actually thought of using dynamic grasses and we did see Koola's forest demo , we simply didn't had enough time to make in our project - hopefully in our next update :] thank you for the comments!
  • serriffe
    Options
    Offline / Send Message
    serriffe polycounter lvl 9
    xxroxx wrote: »
    Yeah, DOF definitely is overdone. Lighting however, is looking incredible!

    thank you! - lighting is something that we like emphasize a lot and we are constantly testing different methods- and yes we will take it easy on DOFs :D
  • serriffe
    Options
    Offline / Send Message
    serriffe polycounter lvl 9
    chriszuko wrote: »
    Yup add a third here to the DOF. Tone that back and it will look solid!


    third here? hmm? rule of third? but DOF is well noted- btw I saw your work in the past- great work :]
Sign In or Register to comment.