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Fixing spiral topology?

polycounter lvl 18
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capone polycounter lvl 18
I z-remeshed a boot and did a GoZ to 3dS max. It has that problem where if you add a swift loop/connect the edge goes all the way around, all over the mesh. I've spent way too long trying to fix it in one area only to find I've just fixed a really small section. Is there any official solution here?

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