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[UE4] City Environment WIP

fandiwhuang
polycounter lvl 9
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fandiwhuang polycounter lvl 9
Hi everyone,

I'm currently working on this environment.

at current stage its basically just a blockout with some basic textures

C&C are welcome :)

city_progress01_zpsvxqfxr6q.jpg

city_progress02_zpssdytclwh.jpg

Replies

  • Defused
    Looks really good for a block out, looking forward to seeing how this goes. would you mind sharing more about your workflow?
  • fandiwhuang
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    fandiwhuang polycounter lvl 9
    Defused wrote: »
    Looks really good for a block out, looking forward to seeing how this goes. would you mind sharing more about your workflow?

    Hi Defused,

    My workflow is pretty common.
    collect reference images then make a simple modular kit in modo or any 3d software make sure everything snap...

    city_progress03_zps4n7tncfq.jpg

    and just use b2m and substance to make simple textures (you can make it fancier or replace it completely later) ... :)
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