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Sonic Boom Art Dump

polycounter lvl 12
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Mcejn polycounter lvl 12
Hey all, my name's Martin Ocejo and I had the awesome chance to work on the new Sonic the Hedgehog game while at Big Red Button. I don't know if any of us have posted work, but here's hoping a few others chime in.

The game shipped last year on Wii U. Though our team had to deal with what has to have been one of the most intense production schedules in game dev history, I'm pretty proud at what we were able to accomplish on the art team. I can't imagine pulling it off with any other group of guys, all the props & love in the world to them.

Every level shot is a team effort, though the shots posted below try to focus on areas or scenes that display work I did for the game.

If you want to see more than is posted here, I've uploaded extra images+texture flats to my artstation (as well as some cool zbrush brushes): https://www.artstation.com/artist/martin

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