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xNormal wont bake floating geometry on both sides

mobpapst
polycounter lvl 4
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mobpapst polycounter lvl 4
Hey guys,

i got a little model with some floats on both side. the floats are the same and each side is unwrapped seperatly. when i bake with max i get the floats on my normal map on both sides. but when i do this in xNormal only one side is baked. i dont know why. the hp floats are also not seen in the xNormal 3d viewer. i exported the hp the lp with cage as ".sbm". what iam doing wrong?

Here you can see on two pictues what i got exactly. you can see two objects from both sides. one side is with the baked ones the other one got none.

78nhyfo2.png

ccgvymek.png

i hope you can help me. i just want to understand why this is happening.

greetz

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