[3Ds Max] Vertices still showing while not in sub-object mode

polycounter lvl 3
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james swanson polycounter lvl 3
eeef9eacf342e05d5e0095df4c7aa7a2.png

I don't have that object selected, but the vertices are still being displauyed which is slightly annoying. I've tried restarting Max, and resetting xform. I've also tried duplicating the object and the same thing happens to the duplicate of the object. Is there anything I can do for this without having to remake this mesh? There are literally dozens of vertices! It'd take me almost 3 minutes! But seriously, maybe I'm doing something wrong, let me know.

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