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Exporting hi poly from ZBrush to Maya.

polycounter lvl 9
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MeshMagnet polycounter lvl 9
I'm still learning Maya at the moment.

I was wondering what your approach is to getting a hi poly ZBrush
file from Zbrush into Maya?

I exported out of ZBrush as a Maya file and as a .obj.

Each time the model comes in flipped.

Is this common?

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