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problem during painting

polycounter lvl 7
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turbinea polycounter lvl 7
While painting in SP, from time to time weird artifact shows up. Black blocky areas that spread randomly across entire mesh. As far as i know, it happens randomly, but when it happens it can be reproduced by painting in specific spot. Deleting said layer usually helps, but is not always helpful.

It is not visual bug as it can be edited, erased and so on. It also shows on exported files. Any idea what is causing this and how to fix it?

2 gifs for illustration

fyIr6ty.gif

65tRmoy.gif


I saw recent post about serious slowdown during painting. It happens to me as well. Project shown in first gif is in 2k resolution, but input bitmaps are 4k.
Another problem is, it consumes more than 5gigs of ram, is it normal?
Thanks, T.

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