I'am a texture artist and i create unique expertly made, seamless turnkey textures. I have experience with AAA game projects, so my textures are primarily suited to cutting-edge 3D games.
All my textures are hand-modelled. Modelling is a time-taking process, but the result you get is worth it. The major advantage of my textures is that geometry for normal map is being modelled with photo textures I photographed myself. It allows me to achieve higher quality – comparing with the textures modelled in Zbrush without photo reference.
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I have great news my collection of textures is finally at Unreal Marketplace too!