Anyone try fusion 360 yet for modeling complex hard surfaces?

polycounter lvl 7
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artquest polycounter lvl 7
Hi all! Since there seems to be a high number of forward thinking individuals here on PC I figured I would ask around to see if anyone has experimented with T-splines and T spline software(such as fusion 360 or others) for hard surface modeling. I've heard that you can go from T-splines to polygons relatively easy.

They look like polygons and nurbs had a baby. And I for one am very interested in the flexibility of polygons with the precision of nurbs!!! :D

On top of that some of the tools in the video below look like a dream come true!

[ame]

Skip to time stamp 4:08 to see the goodies. :)

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