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Zbrush Flatshade bug - flatshades whole model for no reason

GhostBlades
polycounter lvl 3
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GhostBlades polycounter lvl 3
glitch.JPG

Has anyone had this issue where your ztl turns into a complete flatshade for no reason, and no matter what you do it doesn't seem to go away? Changed the materials, tried doing mrgb fill object, nothin....

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  • cryrid
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    cryrid interpolator
    I remember it happening, but not lately. You may need to patch up to P2 in case this was something that was fixed,

    First thing to check is the render settings to make sure its not set to flat,.

    Otherwise, try dropping out of edit mode and clear the document. Make sure your Z / RGB settings are both at 100% before redrawing the tool, then try switching materials.

    If that's not doing anything and you don't have a texture override, you may have to export the tool as an obj and reimport it.
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