I started learning 3D modelling in the beginning of Oct 2014 (so about 2,5 months at the time of writing) when I started a degree in Games Art. Here I'm going to post some of the projects I'm working on.
Feedback is most appreciated as I want to get as good as I can
I'm still trying to figure out certain basic things, and trying to learn from the mistakes.
Have a three weeks project on creating a viking model with a shield.
Trying to learn: UV mapping, texturing, high-to-low surface transfer, which is which in the various names of texture mapping, and rendering
I know there is some distortion in the UV's but I'm not sure how to make them better if they are still going to be together for a games engine.
As mentioned before, I greatly appreciate feedback and comments so I can learn more!