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Which should I go for? Maya Stand-Alone or MEC

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Anthony polycounter lvl 2
Basically what the title says.

I'm looking to get my hands on a pro license of Maya pretty soon (just waiting for the Cheque to clear), and i'm wondering if i should stick with Maya on its own, or go for the Creative Suite, as that would give me access to Motionbiulder as well.

I've taken a look at some videos of Motionbuilder, and it looks impressive, and animating in that seems to look easier that Maya, though i'm not much of an animator (what I have animated in the past was always pretty basic), though I do plan to sell assets on both turbosquid and Unreal Market Place (eventually).

I've been using Max on educational licenses for the better part of 8 years now, and with the right tutorials, maya doesn't look as...awkward, as i remember from collage all those years ago (we used Maya 6.5 back then).

Thanks in advance.
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