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Curved planes in 3ds max?

Hey, fellas. I've been trying to make some hair in 3ds max using alpha planes and whatnot but stumble on creating nice and curvy planes, like on this picture:

Hair_uncharted2-chloe-wires.jpg

I can do it by hand, moving vertexes and whatnot, but my result is always messy and not that pretty. How do I go about creating something as neat and tight as these planes? I tried some curve extruding and lofting, but couldn't get desired results. Thanks.

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