Home 3D Art Showcase & Critiques

Ancient Rome 3D Model | Environmental/Prop Design

polycounter lvl 2
Offline / Send Message
Xero3D polycounter lvl 2
Heres something that I thought I would kind of start out with since I'm doing some environmental/prop work. Tell me what you guys think. I may create a full temple eventually.

FcoTsXt.jpg

Replies

  • Brian "Panda" Choi
    Offline / Send Message
    Brian "Panda" Choi high dynamic range
    Looks solid. Wonder what it looks like under different lighting conditions.
  • Xero3D
    Offline / Send Message
    Xero3D polycounter lvl 2
    Looks solid. Wonder what it looks like under different lighting conditions.

    Here are 3 more

    tNUW9RL.png

    SAy9Hhr.png

    IqvN2nO.png
  • DWalker
    The black marble? really isn't working. It looks very artificial, and has some obvious mirroring about at least two axes. The same is also true of the white material, which is made more obvious by the flipped & inverted text.

    Large columns were rarely straight; they curved or tapered towards the top to present a more uniform appearance when viewed from the ground. The base & capital were not the same size for the same reason, and tended to be more ornate. I'm guessing that you're going for a Roman Tuscan column, similar to the one below:
    948.gif
    Most temples, however, tended to go with the fancier capitals like the Ionic or Corinthian.
    MaisonCarr%C3%A9e.jpeg
  • Xero3D
    Offline / Send Message
    Xero3D polycounter lvl 2
    DWalker wrote: »
    The black marble? really isn't working. It looks very artificial, and has some obvious mirroring about at least two axes. The same is also true of the white material, which is made more obvious by the flipped & inverted text.

    Large columns were rarely straight; they curved or tapered towards the top to present a more uniform appearance when viewed from the ground. The base & capital were not the same size for the same reason, and tended to be more ornate. I'm guessing that you're going for a Roman Tuscan column, similar to the one below:

    Most temples, however, tended to go with the fancier capitals like the Ionic or Corinthian.

    This was kind of the rough reference that I had

    KARAKTER_Ryse_Palace.jpg
  • LMP
    Offline / Send Message
    LMP polycounter lvl 13
    Try throwing some greens and blues into your dark marble, lighten it up slightly. Also... your letters seem to be backwards...
  • iconoplast
    Offline / Send Message
    iconoplast polycounter lvl 13
    Are you intending this to be a modern view of ancient ruins, or a contemporary view of Rome as it was? That makes a really big difference. There's been some fairly recent research that's shown that what we think of as plain marble statues were actually painted in quite garish colors. I can't remember if that includes most/all of the columns as well or just some, but I'll see if I can find one of the studies on it.

    As LMP noted, dark marble has subtle amounts of other colors (like most other things we think of as being wholly black or dark grey).

    Also, if you want accuracy, be careful of instancing statues and remember that before the days of factories and mass production nothing would ever match other similar objects that well.
  • Leto
    Offline / Send Message
    Leto polycounter lvl 16
    +1 gotta fix the mirroring :)
  • Xero3D
    Offline / Send Message
    Xero3D polycounter lvl 2
    iconoplast wrote: »
    Are you intending this to be a modern view of ancient ruins, or a contemporary view of Rome as it was? That makes a really big difference. There's been some fairly recent research that's shown that what we think of as plain marble statues were actually painted in quite garish colors. I can't remember if that includes most/all of the columns as well or just some, but I'll see if I can find one of the studies on it.

    As LMP noted, dark marble has subtle amounts of other colors (like most other things we think of as being wholly black or dark grey).

    Also, if you want accuracy, be careful of instancing statues and remember that before the days of factories and mass production nothing would ever match other similar objects that well.

    This is the concept that I had. I would say that it would be closer to how it would've looked when it was first done.

    n24QWqt.png
Sign In or Register to comment.