Hi, my first thread in polycount! Going to use this contest to try out modelling tools in the new Maya. I have no fix designs yet, just experiments. Going to use Zbrush to explore the design somemore. Meantime, I drew some sketches to get a feel of Kha' Zix. Comments welcome !
After playing around in zbrush, this is the skin I'm going with. It's abit closer to the original design and the silhouette will look better in the game's camera. I enjoyed the this concept process immersely. Time to play with the colours and materials now!
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