Home Technical Talk

character animation with objects for game engine

polycounter lvl 7
Offline / Send Message
Nathan3D polycounter lvl 7
hey so i was wondering if when making an animation for a game like my character attacking with his sword, would the sword be a separate object or the same object just a different mesh part? im guessing i will have to parent it to the hand bone i use to rig just not sure if it should be the same object or not and if it is 2 different objects then how to do import them into the game engine like unreal 4 and keep my animation between the two?

any info given will be much appreciated.

Replies

Sign In or Register to comment.