Do student projects really count as experience?
djoexe wrote: »
You made really good progress since i've seen your stuff at the beginning, great job so far.
One thing though, is you have sometime too much edge loop where not needed. Your normal map can handle it pretty well instead of adding those useless loop and pumping out your tri count.
I would also get rid of the coming soon teaser thing...that is not relevant at all, it's not a full game retail and what not that we are eager to see, it's just your portfolio. I'm not seying this in a negative way but just give you my point of view regarding this.
Great stuff man
Oh and one thing you should focus more is your material definition. The swat truck is looking good, but most of your pieces don't read well and are too dark in their diffuse.
Keep it up
slosh wrote: »
Nice work man...I think it might be worth the effort to make those trees in that env you created. Shouldn't take that long and then you can really say you made everything. Also, when I click on the environment, a new window opens...that's fine. But when I click the back button in that new window in your env page, another new window opens going back to the main page. Now, there are 3 windows open...very annoying. Either have it so new windows never open, or so that the env window just closes and puts you back the original window with the main page.
AlexKola wrote: »
I think the text on your site could use just a little typography to make it looks not so Wordpaddy. Have a look at the text at sixmorevodka.com to see what I nean. Nice environment work tho, keep going.
BagelHero wrote: »
Just fyi, on my phone your site turns up as a blank tumblr blog. You might want to look into breaking the automatic mobile redirection, or seeing if you can replace the redirect with your own mobile code. Not a good look.