Concept for my latest project, a Art Deco/Early 1900's style Train. Plan to use PBR textures, and do some zbrush sculpting for small details. Colors will likely be subject to change once I get around to texturing, so recommendations are very welcome. I haven't done too much vehicle/hero asset modeling so this will certainly be a learning experience.
Here's what I have as a base so far, though I plan to add a lot more detail with zbrush. Please excuse the crappy Maya render...
And another to show wireframe/UV maps.
I have 4 UV maps so far, not sure if that is too much for a big asset like this or if it's acceptable... Could probably bare to pack them tighter but i'd like to get a second opinion before wasting hours on it.
the first one I intentionally left room for the "hood ornament" on the top of the concept... plan on sculpting it in zbrush and adding its lowpoly from that.
And here are a couple shots of the wheels with some texturing from Ddo/photoshop. May or may not actually use the textures from these, they served more as practice than anything.
Not entirely sure what I will end up rendering it in, but that will likely be in marmoset or UE4. Ideally I'd like to make a train station to put it in too, but we shall see. :P
EDIT: Oh and here are some random refs/inspiration if you're insterested.
http://www.pinterest.com/rene78634/art-deco-train/
Replies
It works even better if you can selectively go about it and think about how much detail each part really needs from the map after you get them to that even point, such as say focusing on making the UV shell of a graphical (traditional sense/paper) element bigger than it normally would to fill up some of that space, which would ideally make that element pop out a little bit more and allow for some closer shots, or if you'd like the bolts on an object to look better than a 10 pixel smudge.
Not sure if that makes sense but there's my 2 cents
Keep it up!
And as far as the texturing goes, I was already leaning on not using those textures anyhow... they were done early on as a kind of a warmup and like DWalker said, they don't really match the style I'm going for now.I appreciate the reference also, It's difficult finding like-new color photos of these old trains!