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Select overlapping UVs in Maya

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beefaroni sublime tool
Hi everyone.

Is there a script or a way to select overlapping UVs in the UV editor? I envision that I could run the script, it would select all UVs that overlap, and then I could go into the 3d view of my model and deselect 1/2 of the UVs and move the other half out of the UV space for baking.

Basically, I'm working on my model and I have parts of the UV map that overlap and some that do not. There are a lot of tiny pieces that overlap as well and it's giving me a bit of a headache trying to figure out which overlap when it comes time to bake the maps.

I know that Maya has the "Shade UVs" tool but it's still kind of hard to spot the smaller pieces.

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