I'm new to 3D stuff. I've been dribbling around with programs like 3Ds Max and PS, but nothing impressive has really come of my projects. I have a lot of ideas for models/animations that I'd like to do, but the fear of it not turning out how I want it, and the fear that it will take far longer than anticipated is what keeps me from going ahead with these projects. I'd really like to model war assets like guns, vehicles, and war-torn environments, but I never know where to start. For inspiration, I usually explore the older games that I hope to become a part of in the future. I'll start some devmaps in Call of Duty: World at War so I can appreciate all of the game's animations in slow motion, etc. However, I just don't know how to keep myself going with a project. I sometimes start projects that I never come close to finishing. Recently, I modeled the high poly and low poly M1911 sidearm, but then I just stopped because the bake wasn't all too good. I decided to just model something else, and so I started on a double-barrel shotgun.
I'm just wondering what some of you do to keep you going through difficult models. I know there's no real trick and I just need to keep going, but anything to help me do that would be appreciated.