Home Freelance Job Postings

UE4: Blueprints Programmer Needed - Freelance

polycounter lvl 10
Offline / Send Message
NomadSoul2501 polycounter lvl 10
Hi,

I'm developing an app on UE4 and Oculus Rift.
It's for a government presentation in Switzerland.
It's a 1 minute flythrough of an environment on a predetermined path (matinee sequence), that the user will need to be able to look around freely (think camera controls in infinity blade).
During the flythrough, a building will construct itself in the environment blending through different materials (Masked grid>translucent glass>Solid texture).

I need a blueprint that attaches a controllable camera to a matinee path (Ideally you also have an oculus and can do that set-up as well).
Also, I need a blueprint solution to animate between the different material states. The materials are set up and are being driven by parameters nested in a 'material parameter collection', I need a way to animate those over time to the movement of the camera.

As per today (June 18) there are 12 days left to deliver the demo.
If you're interested, message me for details and rates.

Looking forward to working together.

Best,
Sebastian
Sign In or Register to comment.