I'm done, woo! Here are some neat shots:
Here's a 3D turnaround, it's not embedding for some reason:
Original Post Below
Hey everyone! I'm cross-posting from my original thread
so it's more convenient for people to follow my projects. As the title suggests, I'll be working on a Borderlands-style weapon locker that is inspired by the Jakobs line of weapons.
The only branded containers in the game are from DAHL and Hyperion, and of course Bandits have their own set of containers; but nothing from Jakobs, Vladof, Tediore, Torgue, Maliwan, or even Anshin (the company that makes health kits and shields).
My play style usually centers around hard-hitting weapons like shotguns and sniper rifles, right down Jakobs' alley, so I thought it would be fun to design a weapon locker for them.
Here's some of my reference imagery, mostly for the mechanisms that will make the locker look believable:
There isn't a whole lot of thematic art to go off when trying to design something for Jakobs, but based on the Western-y feel of the logo and the Claptrap skin, I see a lot of swirly vine trim patterns and wood paneling happening in my textures.
Here is a basic blockout of the weapon locker, I'll be working on the high poly over the next couple days.
The red color indicates compartment doors.
The green color indicates locking mechanisms.