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Transferring modeling skills from Max to Maya

polycounter lvl 8
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SaboR1996 polycounter lvl 8
Any one got any good sources, videos or information on like ways to switch between learning both apps, I already have a pretty strong knowledge in max, but some of the max tools I dont exactly enjoy and I feel I could benefit from learning a new 3D app
I also want to learn rigging which seems to be a nicer pipeline when done inside Maya.

edit: this probably sounds pretty cliche I know.

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