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weird shadking in modo

polycounter lvl 9
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JoshWilkinson polycounter lvl 9
I'm getting weird shading results within modo right now. When I view it with textures applied there's never a problem but when adjusting individual verts in modo, it's a pain in the ass to detect.

Should note, I'm more familiar with maya, where I could fix this by quickly defining smoothing groups. I'm too new to modo to know how to properly use it but my base material is quite smooth.

THQnvRE.pnghttp://imgur.com/THQnvRE
THQnvRE.png

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