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Spiderman = Modo + Zb + Marmoset2

polycounter lvl 12
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MrOneTwo polycounter lvl 12
Hey guys. I was working on a spiderman character. It is my first approach to actually finishing character model. I created him in Modo/Zbrush. Rigged in Modo. Render are from Marmoset2. I am still not calling it done but I think it is close. I think it reflects my current abilities (I can't say it's a praise but it is a fact).

I want to hear what you think before I close this project. I know it's nothing complicated (Spiderman isn't especially complex character especially when you go with as simple textures as i did...) but I'm proud that I actually (almost) finished something.

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  • Chronicle
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    Chronicle polycounter lvl 5
    I think a lot of it is looking excellent. The action pose looks awesome. My only critique is that he is somewhat stumpy around his midriff section. I think he could use maybe a whole six inches of extra height between the top of his hips and the bottom of his ribcage. Other than that, I think the sculpt is very nice overall.
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