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Ancient roman carriages

polycounter lvl 8
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Fisher007 polycounter lvl 8
Hi,

I'm working for a museum where they are reconstructing an ancient roman town and I made these two carriages for the job.

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I made them in 3DS Max, textured with Photoshop and Ndo2, rendered with Marmoset. I would be glad to hear oppinions and advices. :)

I also had one annoying problem that occured quite a few times and I hoped that somebody might have a solution for it.
There are plenty of repeating elements on them so I was duplicating them, but what happened is that the UVs "stuck" together as if multiple objects were sharing the actual same UV islands. They didn't even have borders at all. The only solution was to delete everything but one and reduplicate them.

https://www.dropbox.com/s/mbinpmf52qdak9i/Screenshot%202014-04-10%2012.31.13.png

Thanks! :)
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