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Maya Transparency

polycounter lvl 5
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deohboeh polycounter lvl 5
I am trying to texture the low poly hair for my character but maya viewport insists on dashing my every attempt at trying to see an accurate representation. I am using maya 2013 on a mac with an ATI Radeon 6770m card. Any suggestions on how I can see the hair in realtime would be much appreciated.

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  • monster
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    monster polycounter
    I never used Maya 2013, but in 2014 if I turn on Viewport 2.0. Then in the Viewport 2.0 options under Performance I set Transparency Algorithm to Depth Peeling and crank Quality to 1.
  • deohboeh
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    deohboeh polycounter lvl 5
    Thanks for the reply Juan! but the transparency effect seems to be very faded in Viewport 2.0 even with the depth sorting. I tried hardware again it seems to work but it has flaws like the transparency is like glass rather than cutout that is the transparent parts have specular.
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