Hello. I am attempting to send a model from 3ds max to Mudbox and I keep getting an error regarding a high-valence vertex. I have looked into it and there seems to be no guides on how I edit the model in 3ds max to overcome the high valence, but there is loads for Maya.
Could anyone help me out or point me in the right direction of a video or tutorial for 3ds max please.
It is really becoming annoying now as everytime I try to send a decent model across this problem stops me from doing so.
I have attached images.
Thank you
Replies
it should work fine...