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3DS Max to Mudbox High-Valence Vertex Error

polycounter lvl 6
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Spencer_Holmes polycounter lvl 6
Hello. I am attempting to send a model from 3ds max to Mudbox and I keep getting an error regarding a high-valence vertex. I have looked into it and there seems to be no guides on how I edit the model in 3ds max to overcome the high valence, but there is loads for Maya.

Could anyone help me out or point me in the right direction of a video or tutorial for 3ds max please.

It is really becoming annoying now as everytime I try to send a decent model across this problem stops me from doing so.

I have attached images.

Thank you

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