Home 3D Art Showcase & Critiques

Jddg5wa's 3D Thread

polycounter lvl 8
Offline / Send Message
jddg5wa polycounter lvl 8
So I am currently working on an arcade machine. I have made the high poly model and am needing to texture before moving onto the low poly model and LODs. This will be a game asset. I have also tested with a display but I have realized I need to modify the display to have larger photos.

94075_WIP_Renders_Display__Mid_Resize.png

Anything I could improve on? I am still testing what works so feedback is very appreciated. Thanks!

Replies

  • Mis-Fire
    Options
    Offline / Send Message
    Mis-Fire polycounter lvl 3
    Hey jddg5wa, so far so good. You going for realistic or stylized in the final asset?
  • jddg5wa
    Options
    Offline / Send Message
    jddg5wa polycounter lvl 8
    Mis-Fire wrote: »
    Hey jddg5wa, so far so good. You going for realistic or stylized in the final asset?

    Thanks! The final model will be realistic but a soft realism; I don't care for photo realism. Imagine The Sims series with more details in the model textures.
  • jddg5wa
    Options
    Offline / Send Message
    jddg5wa polycounter lvl 8
    Took a break from the arcade cabinet to complete a model from my "point items" asset pack I am creating. This was just a test render before the other assets in the pack are completed.

    Point_Items_Skch_Sm.jpg~original

    ikqMECk6IfI2e.gif

    I've been back to work on the arcade machine so look for that soon! As usual feedback and critique is more than welcome.
Sign In or Register to comment.