[UDK] Desert enviro

polycounter lvl 5
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Tepcio polycounter lvl 5
Visual target update: 31/03/14

5.jpg


Hi guys,

This scene is to improve my organic modelling workflow. I’m still working on blocking out the composition but I thought I'd share some shots.

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A quick pass on the vista was done in World Machine.

3.jpg

As for the rocks, I did several iterations on them but I’m still not very happy with the current form, so none of the assets are really complete.

This scene was also a good opportunity to experiment with shaders. The rocks and the the dry pond are using sedimentation gradient based on world position.

gradient.gif


Any feedback much appreciated.

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