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Max 2013 UV Editor scaling bug

polycounter
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Synaesthesia polycounter
Hey guys. I'm running into a frustrating bug with the UV Editor. I'm trying to scale UVs, which normally works great. Except now the UVs return to their original size the moment I finish scaling them. If I restart Max it'll fix the problem. It's happened in other versions as well, and I've never quite figured out what causes it as it happens randomly with no warning. Does anyone have a solution beyond restarting the program?

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