Home Technical Talk

[3dsmax - python blur - Py3dsMax ] any documentation?

polycounter lvl 14
Offline / Send Message
sama.van polycounter lvl 14
Hello guys,


Well, what I have so far :

- https://code.google.com/p/blur-dev/w/list

Also found other thread on tech-artists.org and cgtalk.com.

But wondering if there is any cool resource over the web with more example. (blog?)

I already wrote tools for the complete pipeline for the 3dsmax team for exports process such as character, animation and static mesh or other custom tool for boring artists. But it really takes years.

Hopefully the QtDesigner thing to design interface saves a good amount of time.

The current resource is so poor that I progress to the speed of an oyster.

I am ready to write a generic documentation with the basic if there is really nothing over the web but I prefer to ask first....


And if by chance someone knows the right syntax for the mxs.undoOn with python... For now there is no way to redo any of my script =___=...


As always thanks for your time! o_<
Sign In or Register to comment.