Here is a really handy quicksave plugin. It saves incrementally at the push of one button, you no longer need to five through the file browser and manually rename your ztools. Super handy!
Awesome thread - Thanks
How about to assemble here the standard blanks models. I mean that they were in position T and A pose. That is, the preform skilet. Any such topology will be on them. The main thing that they were fitted under skilet. That we could by taking this piece and start working with it. Then the topology, baking and so on. But the main thing not to deviate from the very posture and do not spend time to fix. I know there are online UDK skilet and base mesh.
What do you think about this?
I also approve the idea of sharing custom Zbrush UIs, just screenshots alone are enough to inspire the creation of Custom UIs for those into these sort of thing like me.
Not sure if we can pimp ourselves out, but I throw up timelapses fairly often on the ol' YouTube. I ain't the greatest artists in the world, but they may be worth a gander or two?
I like this one better than my last skin matcaps because it was impossible to get a paler skin with them. I think the range on this one is much easier to control.
www.hazardousarts.com/Haz_Rimlight_Skin.ZMT
I just joined this site and its crew and I'm glad I did. Thank you for making this site, it is really cool and I have looked for a place like this. I'm sort of new in the 3d scene, and I'm loving it. I only wish I had checked this out earlier. Got myself some good software (finally) and I'm ready to start learning and doing art in a (for me) brand new way. wink: Uncertain if this is posted correctly, but I add in a question to my introduction with my fingers crossed: Is ZBrush the painter and Maya, 3Ds Max aso the modellers? I know they all can do "everything", but is that a correct assumption? I have fallen totally in love with ZBrush, its UI and its potential are so intuitive I found it fun in a way no other software did.
Replies
[ame="http://www.youtube.com/watch?v=1LHMeWGNAh4&feature=player_embedded"]MAHcut Mech Brushes Relieved - YouTube[/ame]
info: http://www.zbrushcentral.com/showthread.php?75050-Zskiff-a-licious!/page39
direct link: https://docs.google.com/file/d/0B2NbTm4mG9E3aTdCNDhSdGs2SWc/edit?pli=1
Updated the first post with some more links
should sticky it along with the rest of the master threads!
heres one i did a while ago on how to get started making a hand
[ame="http://www.youtube.com/watch?v=rv_El8viVpc"]Hand in 10mins - YouTube[/ame]
http://www.antropus.com/artblog/?page_id=825
http://vimeo.com/user3216318/videos
Sticky requested!
[ame="http://www.youtube.com/watch?v=vqiA1cEO7BU"]Zbrush Lace Quick Tip - YouTube[/ame] Sculpting lace.
http://www.zbrushcentral.com/showthread.php?49080-QuickSave-Update-Plugin-Button-Set-for-ZB3-(replaces-QuickSave)
How about to assemble here the standard blanks models. I mean that they were in position T and A pose. That is, the preform skilet. Any such topology will be on them. The main thing that they were fitted under skilet. That we could by taking this piece and start working with it. Then the topology, baking and so on. But the main thing not to deviate from the very posture and do not spend time to fix. I know there are online UDK skilet and base mesh.
What do you think about this?
CIEI3: sorry but i`m not sure what you mean. What is a skilet?
Just a set of basic meshes blanks in position A-pose and T-pose.
Pior: Yeah only discovered it this week myself ^^
Also added some basemesh goodies Undoz,Zbro and Afisher where kind enough to share with the community.
Get them in the First post
Download : https://dl.dropboxusercontent.com/u/25540680/Polycount_Zbrush_Renaud_Setup_1.0.rar
I also approve the idea of sharing custom Zbrush UIs, just screenshots alone are enough to inspire the creation of Custom UIs for those into these sort of thing like me.
http://www.zbrushcentral.com/showthread.php?94752-Useful-small-ZScripts-and-Macros-for-ZBrush-4-amp-4R3&p=848052&viewfull=1#post848052
http://visualiseur.bnf.fr/Visualiseur?Destination=Gallica&O=NUMM-205846
https://www.youtube.com/user/Morningstar55/
The only setup needed is to go to the Alpha menu and set H Tiles -> 2
Skin Pores Directional Brush
I like this one better than my last skin matcaps because it was impossible to get a paler skin with them. I think the range on this one is much easier to control.
www.hazardousarts.com/Haz_Rimlight_Skin.ZMT
Enjoy!
Some of the links are not good anymore. I'm looking for Jonathan Nascone Hairstripbrush for Zbrush. Is it still available somewhere?
Thanks
Cryrid uploaded it in this link:
http://www.polycount.com/forum/showthread.php?t=150752