Hi guys, this is my first post on the forums and first properly attempted character. All feedback welcome, even the harsh and honest lol.
Below is a rough Photoshop sketch I've done of the sort of concept I'm going for as well as a few quick renders from Zbrush.
If anyone wants to see any different angles of the model or other shots then just let me know. Look forward to some feedback
Replies
I had a bit of thought about what you were talking about at the university, and this is supposed to be a dissertation piece right? if i understood what you were getting at, you're talking about how characters are built up in layers?
if this is the case, i would highly recommend using something like Arshelevon's base mesh, it's proportionally very decent and would allow you to focus more on the clothing and less on the structure of the guy.
more basemeshes can be found at the wiki here: http://wiki.polycount.com/BaseMesh
outside of that, my strongest piece of advice is to really study anatomy, don't worry about getting lips or eyes in right now, but focus on form and shape. you can't expect clothing to look or fit properly if the guy underneath them doesn't have the structure of a real guy.
I've been working more on the form like you mentioned yesterday. I've not paid much attention to the face since blocking out the base form. Will upload the altered form soon.
You are on your 3rd year at uni and you are still researching which programs to use to accomplish 3d modeling? The fact is you need to buckle down and get to work, I mean that in the most serious way possible without being an asshole. You are soon to graduate with probably a hefty amount of debt and without the skill set to show for it but a piece of paper. The games/3D art industry is a small highly competitive field where you cant afford to be average or even good enough, you need to excel. You need to do more work aside from at school, you need to stop playing games or whatever you are doing other than perfecting your craft you need to be just as good as the professionals working on the games that you love.
http://www.polycount.com/forum/showthread.php?t=116142
Read this thread, it is glum but it is the truth. Only you can help yourself.
Thank you for taking the time to reply to the thread and posting up the link.