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Cloud techniques

polycounter lvl 6
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ljsketch polycounter lvl 6
Does anyone have advice on creating clouds that appear volumetric with the use of polygonal planes and 2D textures? I've found loads of cloud techniques using particle and fluids but I'm looking for a way to create clouds without those.

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  • Snader
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    Snader polycounter lvl 15
    I'd look at normalmaps and parallax maps.
  • SlyRipper
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    SlyRipper polycounter lvl 6
    Depends on what kind of cloud. Just a far distance one you can watch at and maybe intersects with a mountain, or a cloud you could walk through by yourself?

    For the far distance one, I remember some package for the unity engine, that used some 2d textures with planes and the clouds looked really realistic, let me search for it (I'll edit when I found it)

    As for a fast guess, I would use several planes ad use a simple cloud texture that varies on the planes on size, appearance and color. Then just simply place them behind themselves in a short distance and make them billboarded so they always look at you. Would be the simplest way.
  • D4V1DC
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    D4V1DC polycounter lvl 18
    http://www.polycount.com/forum/showthread.php?t=87790

    And the link in that thread is the one I immediately thought about but don't have a link to it, but conveniently it was posted.

    I'll edit my post I thought of a new one that does what you want, at least It think it does and I always wanted to try it but seemed difficult at the time I found it, update with link soon.

    Ha here we go:
    http://web.archive.org/web/20100528163256/http://stephenjameson.com/tutorials/faking-volumetric-effects/

    ^ I'd save that, ya never know hope that helps.

    Credit because he posted the same links I thought about to:
    haiddasalami
    for posting and sharing.:thumbup::poly136:
  • ljsketch
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    ljsketch polycounter lvl 6
    Thanks for the replies guys. Sorry for the super late response.

    SlyRipper - I think the plane idea would work best. The clouds won't interact with anything. They will be visible from a distance.

    D4V1DC - nice! Thanks for the links!. Oh, and the second link I found a few days before i posted this question. Sadly I lost the link in my history but you just saved me :).
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