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1932 Chevrolet Confederate Sedan

polycounter lvl 4
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freakadelle polycounter lvl 4
Hey, I thought my current asset would be worth a thread because I'll be working on it for the next weeks and it will go through the complete CryEngine pipeline.

The model(s) will be set up in a way that I can build several variations of the same car ingame and for example store them as prefabs. I'm talking material setup which allows all kinds of paint combinations and exchangable parts like spare wheels at the sides/or back or trunk at the back, siren for police version etc. I'm planning to create 3-4 versions that look very different at first sight (apart from the color variations).

As said all assets will be game engine optimized. I don't know the exact specs yet but I guess all lowpolies together will have something around 50.000 tris but never will one variation use all parts created. Its supposed to be a first person "next gen" (I hate to use that term but I have to!) prop.

Long story short, here's the current state:

wipcar3t3uli.jpg

wipcar1sxksd.jpg

wipcar28fj9x.jpg

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