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Ndo2: converting normal map to Specular problem (crash)

polycounter lvl 13
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breakneck polycounter lvl 13
Hey polycount folks,
I have this problem that nDo2 crashes every time I attempt to convert a normal map in to a specular map. I remember seeing this as a known issue some time back - and the way to fix it was to allocate more memory to photoshop and enable the largest available drive as a scratch disk.
Well, I have 17gigs of RAM(out of 32) dedicated to photoshop and at least 500gb on my harddrive availble to be a scratch disk - yet nDo is still crashing.
-I have the latest version of ndo2
-I'm running PS cs6 13.0

Anyone else have this problem or know how to fix it?
Thanks!

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