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Ambient Occlusion banding issues

Hello!

When doing a AO bake in Max using a skylight and light tracer I sometimes get banding issues, as if parts of the HP are sticking though and causing problems,

However it doesn't happen everywhere. in this place the HP is sticking out but is also is in other unaffected areas.

raytraceissues.jpg

does anyone know what causes this or what i might be doing wrong?


:(

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