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crazybump & 4k maps

MM
polycounter lvl 17
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MM polycounter lvl 17
i am trying to convert a 4k normal map to displacement(cavity) and it seems like crazybump is calculating at 2k res and just upscaling the result to 4k.

even if i just open a 4k normal map and save out the exact normal map without any changes it gets pixellated like it was down res to 2k and then up scaled to 4k - see image below:

vi03k5.jpg

this is very bad, what am i doing wrong ?
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