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Level Designer Wanted - Apeirogon Entertainment

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TorQue[MoD] polycounter lvl 19
Hey all,

So a brief introduction; my name is Peter Ryan aka TorQue[MoD] and I've been working in game design since 1999. I started out in the mod scene with HL1 and my mod Morbid Inclination. After Morbid, I contributed to some other mods as well as worked on some projects that didn't see the light of day. In 2010 I started working professionally as Lead Environment Artist for Interdimensional Games Inc. until I got laid off in December 2011.

In October 2012 I decided it was time to get back into the indie game scene and founded Apeirogon Entertainment to work on our project JetForce. I have assembled a small team of talented designers and we've almost hit our goal of getting the first prototype put together for the end of February 2013 at which point we'll be applying for funding from the Canadian Government.

[ame="http://www.youtube.com/watch?v=LKjN3qSX_8w"]JetForce: Prototype 0.1 Preview - YouTube[/ame]

Right now we're looking for a Level Designer to help with the layout and design aspects of the prototype map (not shown). If you're familiar with UDK and you're a talented layout and gameplay designer, we'd love to welcome you to our team.

You can take a look at our Art Dump page at http://jetforce.apeirogon-games.com/
or visit http://apeirogon-games.com/ to learn more about the project.

Although this is currently an unpaid position, it has the potential to turn into a paid position in the near future.
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